Robot Alliance


Simulator robot games for mobile are rare. Very few java games, are capable of putting gamers into a realistic feel of a cockpit, commanding a robot and firing at other mechs. PC games such Mechwarrior and Heavy Gear, have proved that futuristic robotic warfare can be extremely successful. But those are computer games, equipped with high end graphic cards, processor speed and memory. How on earth will such a game ever debut on mobile? It was every gamer’s dream. And it’s now a reality! Come in Robot Alliance, another game developed by Fishlabs and powered by the Abyss engine. Robot Alliance brings cockpit command from the console direct to your mobile!

Basically, it would seem there’s two rival robot factions fighting over control of the planet. The game features two types of gameplay, single player, and multiplayer. Missions in single player puts you in command of a robot, first person view, and your objectives include destroying certain targets, protecting targets, and even the simple ‘destroy anything that moves’ mission. You’re also given a variety of weapons to wield, though these weapons will have to be acquired from the field of battle itself. The multiplayer feature puts you on a planet that is being contested for control. You can choose to join either factions. What was disappointing here, was this reviewer expected to be battling other players, which would be really really cool. Instead, it’s the single player missions all over again! The only difference, is that winning or losing the same missions will have an impact of the sectors that are being fought for. For example, fighting for a certain sector, is a mission of ‘destroy all enemy units’. Winning the mission, will help your faction gain more control of that sector, while losing will give the enemy faction bigger influence there. Hence, players never really come into contact with other players. Each player is simply trying to help the faction gain influence.

For graphics and sound effects, Robot Alliance stands out by a mile, compared to all the futuristic first robot shooters out there. With great laser effects, animation and detail, one can’t help but say, “wow, I never knew java games could do this”. Especially interesting is the way robots fall when they are destroyed, as well as the way they move. It’s obvious that much detail has been put into it to make it seem realistic. As for sound effects and music, Robot Alliance does well here too. With qualities that rival even the best console games, Robot Alliance certainly impresses.

However, the replayability of Robot Alliance suffers badly. There isn’t any clear storyline during the missions, and the multiplayer is mode is simply playing the single player missions again and again. It gets old, and boring very, very fast. Robot Alliance could have been so much better, if players could duel with each other over Bluetooth, or there should be an area mode for instant action. Controls are complicated and gets some getting used to, so the game wouldn’t be simply a game of attrition if there was a duel, but a game of piloting skills as well, as players struggle to strafe and at the same time keep a bead on the opponent. Unfortunately, Robot Alliance lacks all this, and hence, keeping it from totally stealing the throne for ‘best robotic futuristic first person shooter’

No comments: